Tuesday, 20 September 2011
Written Description
Idea - I will be creating an application for a iPhone, iPod touch and/or iPad. The idea of this application is to make people aware of their energy consumption. This will be done by creating an emotional attachment to the users energy. The app is a garden game called Eplants (short for Energy plants). The Idea is that each energy type will be represented by a plant ; Electricity = electric plant , Water = water plant , Petrol = petrol plant. The energy consumption of a household will determine how healthy the pants are. If to much energy is used then the plants will begin to die. Each plant has human features to strengthen the attachment to the plants. There is also a game for each plant. These allows you to earn fertilizer for your plants which helps keep the plants healthy. If the user has not saved energy then the game is made a lot harder, penalty's will make the game harder and you will also not earn much fertilizers for your plant. There are scores for each game which can be shared online and be compared with other users. . The app is meant to make the user care for the plants and the games keep the user more interested. If the user cares for the plants then ultimately the user will care about their energy consumption.
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